Title: Introducing Arduino & Physical Computing
Description: This Omniversity course tells you everything you need to know about working with the Arduino platform, from software development and simple circuit building, to prototyping new controllers and building robotics.
Start Time: 10:00
End Time: 17:30
Booking: Grab a spot here, or drop us an email at email@example.com
Your robot army begins here. For functionality, for art, or just for making life more interesting, you’ll learn: to configure and program the Arduino, to prototype circuits, to interact with sensors and other common components, and to communicate with Processing software running on your computer. After completing the course, you’ll understand not just the limitless creative possibilities of the Arduino, but how to integrate them into larger projects. The course includes your first Arduino Uno, as well as all necessary cables and a stash of buttons, sensors and LEDS to get you hacking the real world.
Arduino: For functionality, for art… for making life more interesting.
Real World Examples
Here are some of our favourite projects using the Arduino:
- Joe Saavedra‘s SOBEaR, the responsible robot bartender
- Sosolimited’s HBO Snow Window
- Kijani Grows, a smart aquaponics system based on Arduino.
- And last but not least the MadLab/HACman collaboration: Project-A-Sketch
What you need to be familiar with
You’ll need to know how to use your computer, edit files, and save them.
Software and costs
You will receive an Arduino Uno, breadboard, holder, USB cable and parts bundle. Each parts bundle contains jumper wires, two pushbuttons, two potentiometers, resistors, 10 LEDs, and a photoresistor.
Additionally, you will receive an electronic copy of the teaching materials, software, and programmes we write on a USB stick.
All software is freely available and copies will be distributed with the course materials on the day.
We will be using the Arduino IDE, which can be downloaded from http://arduino.cc/en/Main/Software for all platforms.
We will also be using the Processing IDE, which can be downloaded from http://processing.org/download/ for all platforms.
Equipment you’ll need
You will need to bring a computer, ideally a laptop, with a recent version of Linux, Windows or OSX installed. Make sure it’s got a USB port, which you’ll need in order to program the Arduino.
Suggested preparatory work
- Install the Arduino IDE
- Install the Processing IDE
Make sure both applications start and run properly on your computer – on some Linux distributions, you need to install extra software.
Familiarise yourself with the introduction to the Processing IDE (the Arduino IDE is based on it) at http://processing.org/learning/gettingstarted/
- How to connect and configure an Arduino Uno, and upload programs to it.
- How to use a breadboard to prototype circuits, and interact with components through software
- What different kinds of components exist and how to use photoresistor, potentiometers, and LEDs
- How to communicate with an Arduino using USB and Processing
- How to expand your Arduino and where to find devices and support
Your tutor: Asa Calow
Asa Calow is a freelance technologist and co-founder of MadLab. He has been working with (and teaching) Arduino since the very beginning, with commissions including a wearable lie detector, an Oyster Card operated tarot machine, and more interactive light sculptures than you can shake a stick at.