Posts Tagged ‘Physical Computing’

Introducing Arduino & Physical Computing – February

Sunday, October 6th, 2013
Introducing Arduino & Physical Computing

Introducing Arduino & Physical Computing

Title: Introducing Arduino & Physical Computing
Location: MadLab
Date: 01-02-2014
Start Time: 10:00
End Time: 17:30
Booking: Grab a spot here, or drop us an email at office@madlab.org.uk

Your robot army begins here. For functionality, for art, or just for making life more interesting, you’ll learn: to configure and program the Arduino, to prototype circuits, to interact with sensors and other common components, and to communicate with Processing software running on your computer. After completing the course, you’ll understand not just the limitless creative possibilities of the Arduino, but how to integrate them into larger projects. The course includes your first Arduino Uno, as well as all necessary cables and a stash of buttons, sensors and LEDS to get you hacking the real world (worth over £60).

Arduino: For functionality, for art… for making life more interesting.

Real World Examples

Here are some of our favourite projects using the Arduino:

What you need to be familiar with

You’ll need to know how to use your computer, edit files, and save them.

Some programming background is useful, but not essential; if you’ve ever written Javascript, Pascal, C, C++, Java or Actionscript, you’ll find the Arduino programming language very familiar. If you’ve written Macros in Excel or any desktop software, you’ll find this will help you understand what’s happening.

Software and costs

'Beginners Arduino & Physical Computing' Omniversity course components

You will receive an Arduino Uno, breadboard, holder, USB cable and parts bundle. Each parts bundle contains jumper wires, two pushbuttons, two potentiometers, resistors, 10 LEDs, and a photoresistor.

Additionally, you will receive an electronic copy of the teaching materials, software, and programmes we write on a USB stick.

All software is freely available and copies will be distributed with the course materials on the day.

We will be using the Arduino IDE, which can be downloaded from http://arduino.cc/en/Main/Software for all platforms.

We will also be using the Processing IDE, which can be downloaded from http://processing.org/download/ for all platforms.

Equipment you’ll need

You will need to bring a computer, ideally a laptop, with a recent version of  Linux, Windows or OSX installed. Make sure it’s got a USB port, which you’ll need in order to program the Arduino.

Suggested preparatory work

  • Install the Arduino IDE
  • Install the Processing IDE

Make sure both applications start and run properly on your computer – on some Linux distributions, you need to install extra software.

Familiarise yourself with the introduction to the Processing IDE (the Arduino IDE is based on it) at http://processing.org/learning/gettingstarted/

Learning Outcomes

  • How to connect and configure an Arduino Uno, and upload programs to it.
  • How to use a breadboard to prototype circuits, and interact with components through software
  • What different kinds of components exist and how to use photoresistor, potentiometers, and LEDs
  • How to communicate with an Arduino using USB and Processing
  • How to expand your Arduino and where to find devices and support

Your tutor: Asa Calow

Asa Calow is a freelance technologist and co-founder of MadLab. He has been working with (and teaching) Arduino since the very beginning, with commissions including a wearable lie detector, an Oyster Card operated tarot machine, and more interactive light sculptures than you can shake a stick at.

Booking

You can book a place on EventBrite

Alternatively, if you would like to be invoiced please contact office@madlab.org.uk

Introducing Arduino & Physical Computing

Tuesday, October 1st, 2013
Introducing Arduino & Physical Computing

Introducing Arduino & Physical Computing

Title: Introducing Arduino & Physical Computing
Location: MadLab
Description: This Omniversity course tells you everything you need to know about working with the Arduino platform, from software development and simple circuit building, to prototyping new controllers and building robotics.
Date: 23-11-2013
Start Time: 10:00
End Time: 17:30
Booking: Grab a spot here, or drop us an email at office@madlab.org.uk




Your robot army begins here. For functionality, for art, or just for making life more interesting, you’ll learn: to configure and program the Arduino, to prototype circuits, to interact with sensors and other common components, and to communicate with Processing software running on your computer. After completing the course, you’ll understand not just the limitless creative possibilities of the Arduino, but how to integrate them into larger projects. The course includes your first Arduino Uno, as well as all necessary cables and a stash of buttons, sensors and LEDS to get you hacking the real world.

Arduino: For functionality, for art… for making life more interesting.

Real World Examples

Here are some of our favourite projects using the Arduino:

What you need to be familiar with

You’ll need to know how to use your computer, edit files, and save them.

Some programming background is useful, but not essential; if you’ve ever written Javascript, Pascal, C, C++, Java or Actionscript, you’ll find the Arduino programming language very familiar. If you’ve written Macros in Excel or any desktop software, you’ll find this will help you understand what’s happening.

Software and costs

'Beginners Arduino & Physical Computing' Omniversity course components

You will receive an Arduino Uno, breadboard, holder, USB cable and parts bundle. Each parts bundle contains jumper wires, two pushbuttons, two potentiometers, resistors, 10 LEDs, and a photoresistor.

Additionally, you will receive an electronic copy of the teaching materials, software, and programmes we write on a USB stick.

All software is freely available and copies will be distributed with the course materials on the day.

We will be using the Arduino IDE, which can be downloaded from http://arduino.cc/en/Main/Software for all platforms.

We will also be using the Processing IDE, which can be downloaded from http://processing.org/download/ for all platforms.

Equipment you’ll need

You will need to bring a computer, ideally a laptop, with a recent version of  Linux, Windows or OSX installed. Make sure it’s got a USB port, which you’ll need in order to program the Arduino.

Suggested preparatory work

  • Install the Arduino IDE
  • Install the Processing IDE

Make sure both applications start and run properly on your computer – on some Linux distributions, you need to install extra software.

Familiarise yourself with the introduction to the Processing IDE (the Arduino IDE is based on it) at http://processing.org/learning/gettingstarted/

Learning Outcomes

  • How to connect and configure an Arduino Uno, and upload programs to it.
  • How to use a breadboard to prototype circuits, and interact with components through software
  • What different kinds of components exist and how to use photoresistor, potentiometers, and LEDs
  • How to communicate with an Arduino using USB and Processing
  • How to expand your Arduino and where to find devices and support

Your tutor: Asa Calow

Asa Calow is a freelance technologist and co-founder of MadLab. He has been working with (and teaching) Arduino since the very beginning, with commissions including a wearable lie detector, an Oyster Card operated tarot machine, and more interactive light sculptures than you can shake a stick at.

Beginners guide to Arduino and Physical Computing

Wednesday, February 2nd, 2011

arduino

Title: Beginners guide to Arduino and Physical Computing
Location: MadLab
Description: Omniversity of Manchester
Start Time: 10:00
Date: 2011-03-12
End Time: 17:30

Physical Computing’ and Arduino devices have made physical interaction affordable and available to non-experts. Whether creating interactive installations, information systems, prototyping products, or making new interfaces, there is a whole world of DIY electronics, interaction design and rapid prototyping available through this platform.

Real World Examples

But what can you do with an Arduino? Here are some of our favourite projects using the Arduino
Joe Saavedra‘s SOBEaR, the responsible robot bartender,
Sosolimited’s HBO Snow Window,
& last but not least the MadLab/HACman collaboration : Project-A-Sketch

What you need to be familiar with

You’ll need to know how to use your computer, edit files, and save them.
Some programming background is useful, but not essential; if you’ve ever written Javascript, Pascal, C, C++, Java or Actionscript, you’ll find the Arduino programming language very familiar. If you’ve written Macros in Excel or any desktop software, you’ll find this will help you understand what’s happening.

Software and costs

The fee of the course is £120, and includes an Ethernet shield, selection of components, wires and cables.
All software is freely available and copies will be distributed with the course materials on the day.
We will be using the Arduino IDE, version 0021,  which can be downloaded from http://arduino.cc/en/Main/Software for all platforms.
We will also be using the Processing IDE, version 1.2.1, which can be downloaded from http://processing.org/download/ for all platforms.

Equipment you’ll need

You will need to bring a computer, ideally a laptop, with a recent version of  Linux, Windows or OSX installed. You will need a USB interface on this computer.

To prepare for the course…

Sign up – Beginners guide to Arduino and Physical Computing