We’re looking forward to seeing what type of projects attendees will create with their newly gained skills! We’ve already had news from Stuart at the The Neighbourhood. He’s created a Cubic Light Tree which you can see in the video at the bottom of this post.
VVVV is a hybrid graphical/textual programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously.
We are planning to run the course again later this year. If you are interested in this course, please join our mailing list for further updates or e-mail firstname.lastname@example.org and we’ll let you know as soon as dates are announced..
With some clever geometric tomfoolery in our blacked out R&D grotto, we created a physical tree made from white boxes, that our designers could use to project their own animated creations back onto.
Due to poplar demand, we are running Elliot’sVVVV + Projection Mapping courses again. VVVV is powerful toolkit of media technologies, boasting a glut of built in functionality, tools and examples. You can safely presume that you can get it to interface with almost anything you want, it can generate almost anything you want. There aren’t any other media toolkits that can perform so much ‘out of the box’, having you projecting kinect tracked video onto buildings or controlling robot arms from twitter in days rather than weeks. According to Elliot,
it can usurp all other platforms in terms of development speed, power and flexibility.
Title: vvvv – Getting started and Projection mapping Location: MadLab Description: VVVV is powerful toolkit of media technologies, boasting a glut of built in functionality, tools and examples. You can safely presume that you can get it to interface with almost anything you want, it can generate almost anything you want. Start Date: 2011-10-08 Start Time: 10:00 End Date: 2011-10-09 End Time: 17:30 Sign up: vvvv – Getting started and Projection mapping course
Over the past 10 years since around when Processing was released (2001), there has been an explosion of interest in merging design and art, with powerful computational graphics and hardware. VVVV,openFrameworks, Processing, Cinder, Jitter, and the many other tools have emerged from a desire to rapidly create ideas in the fields of Visual Arts, Architecture, Informational Design, Physical Computing and Projected Media.
VVVV (first released 1998) is a unique tool initially created by MESO, Frankfurt to create ‘Digitial Interiors’. It is now publicly available and free to use for non commercial purposes.
VVVV is powerful toolkit of media technologies, boasting a glut of built in functionality, tools and examples. You can safely presume that you can get it to interface with almost anything you want, it can generate almost anything you want. There aren’t any other media toolkits that can perform so much ‘out of the box’, having you projecting kinect tracked video onto buildings or controlling robot arms from twitter in days rather than weeks. The true power of the tool lies within the elegance within which it makes its features available. In the opinion of this author, it can usurp all other platforms in terms of development speed, power and flexibility.
Real World Examples
VVVV has been used for :
Long term installations (>3 years runtime)
Quick installations (<10mins to develop) Vast installations (>50 projectors)
Deployed installations (>50 units)
TV shows (The X Factor)
Making my mobile phone ring when the postman arrives if I’m at the cafe downstairs (1 hour development)
This is a 2 day course, run on Saturday and Sunday.
You will learn:
A hands on ‘by the seat of your pants’ tour of VVVV’s features and how to get started with each bit. Create a mental map of the VVVV landscape through experience, so every bit of new learning can be hooked onto an explained element of the system.
Be able to work with VVVV and a projector
Be able to map content from inside your computer onto real world objects using a projector
Understanding of VVVV fundamentals
What you need to be familiar with
You should be proficient with computers (know how to operate, setup, fix your mums).
Software and costs
All software is freely available for learning/non-commercial purposes, and copies will be distributed with the course materials on the day.
We will be using the latest version of VVVV at the time of the workshops (currently 25.1, which can be downloaded from http://www.vvvv.org/downloads)
Equipment you’ll need
You will need to bring a PC Computer (ideally a laptop) with:
Windows XP/Vista/7 installed.
Latest Windows Service Packs / latest updates to DirectX 9/10/11
A VGA or DVI port (or adapters to get to one of these, ideally VGA)
A mouse with at least 2 buttons (left and right mouse buttons).
Intel Apple Macs are fine, but you must use Bootcamp. You CAN NOT use virtualisation e.g. Parallels, VMWare, VirtualBox.
Elliot Woods is ½ of international interaction design studio Kimchi and Chips, with works featured in Wired, Engadget and the BBC. He is a european and international hero of the projection mapping scene, creating tools and techniques that have been employed in multi-million dollar marketing campaigns and niche art projects alike. Elliot taught a full time projection mapping course at NODE 10 (VVVV’s own forum of the digial arts) and has taught primary school students to top university students (Seoul National University) the art and techniques of projection mapping.